![]() With crit fisher, 4 caster levels earns +4.5*2 damage at 1.27 multiplier, or 11.4 DPR, or 2.85 DPR/caster level. Champion 5 costs lots of precious spell slots, but has a good alpha-stroke Bladesinger/Hex works on 1 foe/rest and delays the ramp up to round 2. Setup for (2) is Champion 5 or Bladesinger 6/Hex 1 and a bonus action. Setup for (1) is a bunch of sorcerer levels, which gives slots to feed quickened metamagic, plus higher level slots for a better shadowblade. ![]() If we add in an advantage-less bonus action (scimitar of speed offhand) at 75% accuracy, the multiplier hits x2.32, similar to (1). (2) with 19-20 crit scales sneak attack dice by x1.47 to DPR. (1) with 20 crit and elven accuracy scales sneak attack dice by x2.29 to DPR. With (2), if I get a 19-20 crit range and elven accuracy, crit-fishing sneak attack becomes viable each attack has a near 100% chance of landing, and a high chance of critting. Which is pretty nice.ġ) Exploit quickened booming blade to get 2 sneak attacks/round.Ģ) Grab extra attack (via Fighter 5 or Bladesinger 6) to get 2 Shadowblade attacks. The thing about Shadowblade is that it multiplies the value of extra attacks, which the Rogue doesn't have.Yes, but it also grants advantage in dim light/darkness. Despite efficiency of slots:damage, it may have the least endurance. The champ trickster has only 2 2nd level slots/day. Now we scimitar (assume advantage) for 1d6+sneak+dex then ready an action to extra attack 2x.Įach 1d6 sneak is then 3.5*1.27 + 3.5*1.47, yielding 4.8 DPR per rogue level. Now, scimitar of swiftness gives you an alternative to QBB. This beats out Sneak Attack crit fishing with 2 attacks per round. Getting extra attack, or enough metamagic to quicken, rules out enough rogue levels to leverage both.Ĥ caster levels earns +4.5*2*1.27/4=2.9 DPR per caster level with 2 SB taps. I cannot figure out a way to combine both. And getting 3 is a bit tricky (SB only gets you 2). The booming blade "2 sneak attack" trick is tempting.Ĭrit fishing with 3 attacks is 1.61*3.5/2 or 2.8 per rogue level. Or just keep up rogue +3.5*1.47=5 ish every 2 levels, and +11 from SB after another 6. Then +AT 2 gives +1 casting level and 3.5*1.47 (5.1) DPR. Way faster ramp up.Ĭan drop Bladesinger 2 next for +1d8 Shadowblade damage (x2 x1.27 dpr, x2 with ASl 11.5 DPR) and bladesong. Same as crit fishing BS, weaker shadowblade, but full speed round 1 and action surge for off-turn sneak attack. Solid.Īnother option is Bladesinger 6/Hex 1/AT 5. Next rounds quickened BB (48), ready action attack 3d8+3d6+5 (29) for 77.Īfter that +2 rogue gets us +7 DPR. 3rd level shadowblade (3d8), booming blade (+2d8), sneak attack (+3d6) for 48ish damage. Sorcerer 6/Rogue(AT) 6 has 3d6 sneak attack, 4th level slots. However, does not get it til level 7, and has few spell slots.Īlso, Rogues only get 1 attack a turn normally so it is not as useful as it would be to some others.Ĭould dual wield it with another light weapon, throwing it would get stat to damage anyway, but kind of seems a waster of a spell slot for that.I'm playing with trying to use shadowblade effectively on a rogue caster gish. Also, you can not bond with it as far as I know so no Cha to hit and damage. However, if you use this, then you are not using your pact weapon, unless you are dual wielding. ![]() It is good on a sorcerer but not tremendous. However, no sorcerer gets a second attack. Twin spell on this could get you 2 of them, one for each hand. Unfortunately, can not cast the spell till level 7, and competes with things like Haste. ![]() Good armor and hit points from he beginning.Ĭould easily just be dex based anyway and does not really need to boost INT. Gets Many attacks, and use of action surge. Gets second attack for free, or could take Booming Blade or Green Flame Blade if needed.įull caster so gets the spell by level 3.ĭex is tied for their main stat, so not 100% SAD but it is no more a strain than they already would have been using.Īgain competes with haste and other concentration effects. It is a 2nd level spell for Wizards, Warlocks, and Sorcerers that gives you the following:Ī Light, Thrown, Finesse weapon that does 2D8 Psychic damage.Īdvantage if used in dim light or darkness. It is obvious they did not forsee people taking it on an Eldritch Knight. Ok, so the new Shadow Blade spell is crazy powerful. ![]()
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